Showing posts with label Rainbow 6. Show all posts
Showing posts with label Rainbow 6. Show all posts
Today marks the day that the Rainbow Six | Siege Beta comes to an end.  While I believe at the time of writing this the servers are still up, I'm stuck at work and unable to play.  With that being the case, I figured it's probably about time to write a follow up to my thoughts on the game and the experiences I had.


For starters, aside from all the bugs, matchmaking, and disconnects/errors this was by far the most fun game I have played in awhile.  The main reason I found it fun was the team that I got to be apart of.  During my play time I met a few players who were on my level and we had a lot of fun.  We were able to enjoy the game but also get down and become very tactical when the time came.  We had set strategy's for each map which we used to dominate Terrorist Hunt on the Realistic setting.  What was really fun is that no game was ever the same.  There was always something that happened which was unexpected.  I would like to thank the AI for this.  While there is some predictability, if someone missed a shot and went down, the entire dynamic began to change.

Once we got comfortable we did what was probably the most fun, a team of all players on Recruit using shotguns at the house map.  This was probably my favorite experience because it was actually a lot harder than we thought it would be.  It's as if the AI knew we all had shotguns and would rush us much more than usual, or at least that's how it felt.  If I had to rate the game play alone excluding certain bugs I would give it a 9/10.  Why only a 9?  Because bombers that's why.  I like the challenge of the bomber, but I don't like that they can blow me up behind a solid brick wall.  The same thing happened with a grenade to.  Maybe it was the latency, I'm not sure, but it was annoying!

I believe what makes this game better or different I should say is that you have to be very cautious when moving and clearing rooms.  You have to work as a team, be able to cover not only your own ass, but your teams as well.  I enjoyed the challenge and being able to communicate with my team and work as a unit.  Moving around the maps and using certain tactics in certain areas on certain maps.  It was a lot of fun and it really felt like your squad was going into it together.

Now in terms of available guns and classes obviously it's only a beta, so I can't complain.  I wish there would have been more attackers as all I did was play Terrorist Hunt the entire time beta was live.  However, I know this will change, more will be added in time.  Hopefully additional guns are added as well, because the choices were pretty slim.  You can only use each gun for so long before you wish you had more variety.  For instance, I would have loved to have an attacker with a sub machine gun.  But I can't hold this against them as I know what the beta was for.  It was for them to test their servers and make sure everything will hold up on release day, and that all major bugs are found so they can be resolved in time for the release.

If I had to recommend this game, I obviously would.  But only if you're into working as a team and being able to communicate and play smart.  I also highly recommend a headset otherwise you'll find yourself getting shot in the ass more times than you can count.  Or possibly blown up without hearing the bomber sneaking up from behind!

I for one am extremely excited for the release of this game and hope to continue to play with some of the players I met throughout the course of the beta.  I also hope to play competitively, though at first I was unsure how I felt about that.  But after playing the beta, I can say this seems like it would be the game that I would want to go all in for.  Especially with all the maps to come with the release!

At the end of the beta I made it to level 60, unlocked all the attackers (not defenders as I only player Terrorist Hunt), and unlocked many of the attachments and camos for the weapons.  I must say the shark camo for the F2 on Twitch greatly improved the gun for me personally.  Aside from bugs and connection issues here and there, it actually wasn't too bad and it was playable and I had a good time.  If I had to pick a favorite class, Twitch obviously would be my go to right along side Fuze with the AK 12 being extremely powerful with very little recoil.  Plus Fuze having heavy armor helps him take more damage than Twitch, but of course he moves much slower and is a little larger making him an easier target.

My absolute final thought about this game is that it is just fantastic.  It's the best tactical first person shooter I have player in a long time, possibly ever but it's too early and I haven't had enough coffee to think that through completely.  Plus it's only a beta, so that opinion may change, but probably not with what I have seen so far!

I encourage you to leave a comment or connect with me and ask me anything (preferably related to Rainbow Six | Siege).  I would be happy to answer questions and provide additional information as necessary.

I plan to work through my previous twitch stream and highlight that win with all shotguns at some point, so feel free to check that out if you want to see us win with that setup.  Otherwise, find the ones of us getting brutally murdered over and over again at least 5 times trying to use all shotguns.

Until next time, have a good day!


I wanted to bring this video in because I think it's funny mostly.  But I also see a lot of complaints on the Rainbow 6 | Siege Reddit.  But those complaints typically indicate matchmaking as the issue.

While I will agree with most of these complaints, it's a well known issue.  But then there's in-game bugs, like this one.  Enjoy


Could have won that match too!  But this is what it takes to help the game get better.  Playing the hell out of it and finding all those various bugs and issues.

Although, speaking of issues, another one being Terrorist Hunt switching from Realistic to Normal after a round.  It doesn't happen often, but it's not exactly the most fun bug to deal with since again, matchmaking can be pretty bad.

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As some of you may know, the closed beta for Rainbow 6 | Siege started last week on the 24th!  I will be splitting this post into a couple sections.  Firstly, I will discuss how I felt about Ubisoft's deployment of their closed beta.  I will then go on to discuss my actual thoughts about the game such as game play and matchmaking in another post.

To jump right into it, Ubisoft decided to take their closed beta which was originally supposed to run for close to two weeks, was then cut down to a mere 4 days!  As the Rainbow 6 community went into an uproar over this, the worst was yet to be seen.  As the closed beta began, Ubisoft decided to deploy their beta keys in waves rather than all at once.  Now this may sound logical for a beta test, but it was anything but.  Ubisoft stated their priority system or at the very least, that those who pre-ordered the game would get their keys first, followed by those who submitted beta codes from sites such as NVIDEA or Amazon.  However, this didn't work out as well as they had planned.  I myself pre-ordered but did not receive my key at all!  I did eventually get a key but not from my pre-order, but because I must have entered about 10 different beta codes in hopes of getting a beta key.

Now the Rainbow 6 community was even more furious as this was not something that only I experienced.  You had some people who didn't pre-order that were in the closed beta playing, some who were major online streamers or gamers, and then you had a majority of pre-ordered players who received nothing.  It was a real shame and it felt like many of us were going to just be at a loss until Ubisoft got their act together.

Needless to say, I canceled my pre-order through GameStop.  I found a post from one of the Rainbow 6 Community Reps who stated if you pre-ordered on a console (PS4 in my case), it would be available for download, so I did just that.  As a side note, I thought the Rainbow 6 Community Managers/Reps did an OK job at showing up and bringing as information as they could.  Many complained that they were not, however, you have to understand that when a rep can only release so much information as that's all they have, you have to suck it up.  You cannot expect the reps to provide an answer to over one thousand players all posting at the same time.

Back to my point though, the information the rep provided!  Sure enough it worked at Friday by roughly 3 PM EST I was in!  I threw up my stream and went to work.

From not playing a Rainbow 6 game since PS2 maybe?  I decided to just jump right in on Terrorist Hunt and picked Realistic because is there a better way to learn than having an AI shoot you in the face as you try to figure out what button you use to aim.  Of course the buttons aren't that much different than any other console FPS, but it's been awhile.  Not to mention the AI on the realistic setting is actually fairly difficult sometimes, and I like a challenge.

That's it for now though!  In my next post I'll discuss my actual thoughts on the game itself.  Such as strategy, teamwork, guns, matchmaking, classes and probably more.

As my first official blog post, I would like to thank anyone for reading and joining me.  My shameless plugs will always sit at the bottom of my posts as I try to grow my viewer base.

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Of course, keep an eye on my blog for more to come.  Thanks again for reading!  Feel free to leave me a comment or ask any questions you may have.  Just please remember to be courteous!